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The
days of volunteer-organised entertainment
events are long gone. Today, event management
is a major business activity which uses
complex digital technologies that require
highly skilled teams of technicians and
engineers.
Changes
in technology have not only affected the
way events are conducted but also the
business itself. CMC's integrated event-management
solutions use hand-held devices and desktop
computers that 'talk' to central servers,
thus speeding up and improving communication
between event managers and helping them
to manage large events with ease and precision.
A
large-scale international sporting event
is a complex activity, and needs facilities
to record and disseminate voluminous amounts
of information. During the event, the
information needs of the organising committees,
press and administration are enormous.
This
data is required in the shortest possible
time frame, so it is practically impossible
to manage and disseminate it manually.
A computer-based, integrated games information
management system has become an essential
part of any international sports meet.
CMC's
Games Management System (GMS) addresses
all these requirements and makes the management
of such an event a cake-walk. Its major
modules are:
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Accreditation
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Games
results management |
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Information
dissemination |
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Facilities
management |
Accreditation
The accreditation module provides registration
for all individuals to be accredited,
including athletes, organising officials,
media, support and security staff, volunteers,
etc. The module can effectively utilise
specified qualification criteria for different
categories. It also supports re-accreditation,
uploads the data to the access control
systems and does management reporting.
Results
management
Different sub-modules of the results management
module cater to the conduct of the games,
based on international federation rules.
The module automates the various stages
involved like draws schedules, result
capture, ranking, medals, etc.
It
also interfaces with scoring systems or
timing systems, wherever applicable. For
example, the system interfaces with photo-finish
systems in athletics and touch-pad based
timing systems in swimming, to capture
the timings and merge them with the participant
data, to get automated results.
Games
presently supported by the system:
| Archery |
Cycling
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Kabaddi |
Squash
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| Athletics
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Diving
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Karate
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Swimming
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| Badminton |
Equestrian |
Kho
kho |
Table
tennis |
| Baseball |
Fencing |
Lawn
Bowls |
Taekwondo |
| Basketball |
Football |
Lawn
tennis |
Triathlon |
| Beach
volley ball |
Golf |
Netball |
Volleyball |
| Billiards
and snooker |
Gymnastics |
Pencak
silat |
Water
polo |
| Bowling |
Handball |
Rowing |
Weightlifting
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| Boxing
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Hockey |
Sepak
takraw |
Wrestling |
| Canoeing |
Judo |
Shooting |
Yachting |
The
module also supports production of 'end
of event' reports and 'post-games' reports
(summary reports and detailed reports)
for all the events conducted during the
sports meet.
The
best feature of the results management
module is that it supports multiple games
formats and has the flexibility to adapt
to support new games with a little customisation.
Information
dissemination
The
results obtained are distributed to different
media:
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Displaying
the results on web pages |
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Commentator
information system |
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Scoreboard
interface |
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Television
interface |
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SMS
interface |
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WAP
interface |
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Interface
with an e-mail system |
Facility
management
It comprises the following sub modules:
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Games
village management: Availability of
accommodation |
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Transportation:
Information regarding vehicles deployed |
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Human
resources: Information regarding the
skills of persons available |
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VIP
protocol |
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Inventory
control of the equipment deployed
at the games |
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Arrival
and departure of the athletes |
Technical
architecture, hardware and software platforms
Schematic
deployment setup for games management
system

Click on image for enlarged view
PDC:
Primary Domain Controller
BDC: Backup Domain Controller
IDC: Intruder Detection Service
DNS: Domain Name Service
The
current version of the games management
system is available in a three-tier architecture
under Microsoft technologies. It is scalable
to handle large deployments.
The
first version of the games management
system, built in 1987, was a mainframe-based
application on the NCR Unix platform and
used the Ingress RDBMS. Later, during
the All Africa Games, the database platform
was changed to Informix, though the application
was still in mainframe and GUI-based.
This version was used until the 29th National
Games (India) at Bangalore, in 1996.
In
1999, the software design was completely
revamped and is currently available on
a mix of client-server as well as web-based
architecture, for effective deployment.
Experience
The games management system has been deployed
to support various international as well
as national games meets. CMC has a dedicated
team working for enhancement of this product
on regular basis.
Indicative
client list
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Xth
Mediterranean Games, Syria, 1987 |
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South
Asian Federation Games (SAF), Kolkata,
India, 1989 |
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Vth
All Africa Games at Cairo, Egypt,
1991 |
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VIth
All Africa Games at Harare, Zimbabwe,
1995 |
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VIIth
South Asian Federation Games (SAF),
Madras, India, 1995 |
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29th
National Games, Bangalore, India,
1996 |
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20th
SEA Games, Brunei Darussalam, 1999 |
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50th
National Basketball Championships,
New Delhi, India, 1999 |
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15th
Asian Basketball Championships for
junior women, New Delhi, India, 2000 |
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1st
Asian Athletics Grand Prix, Hyderabad,
India, 2002 |
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32nd
National Games, Hyderabad, India,
2002 |
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Asian
Youth Boy's Volleyball Championship,
Visakhapatnam, India, 2003 |
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2nd
Asian Athletics Grand Prix, Hyderabad,
India, 2003 |
Contact
Head - GMS
CMC Limited, CMC Centre,
Research and Development
Gachibowli, Hyderabad 500 032
Tel: 91-40-23000401
Fax: 91-40-23000509
Email:
gems@cmcltd.com

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